A little while ago I got together with a group of friends a couple of times and we tested out some level design, modelled and textured some bits and bobs while playing around with unreal, Ryan even got a little man to run on the environment.
But as we're all very busy people the level didn't get finished so I grabbed what we had and put this little test together.
It's a very mish mash piece! I grabbed some high-res stills from zbrush in the idea I could pan a camera around it, Bits were textured in zbrush and some just in Photoshop after that I took it in to nuke to create the camera and also added some animation to the sea, clouds and crystals.
The nuke skills came from Jan.